Hover State
The visual appearance of an element when a user's cursor is positioned over it, providing feedback and indicating interactivity. Hover states are essential for buttons, links, and clickable elements—without them, users can't tell what's interactive. Remember that hover doesn't exist on touch devices, so don't rely on it for essential information.
Cursor
The visual indicator showing the mouse position on screen, which changes shape to indicate possible interactions. Custom cursors can reinforce branding and provide feedback about interactive elements. In Framer, the cursor becomes contextual tools for placing elements and manipulating the canvas during design.
Drag
An interaction where users click and hold an element to move it, common for reordering lists, sliders, and drawing interfaces. Drag interactions should provide clear visual feedback about what's being moved and where it can be dropped. Consider touch device behavior where drag competes with scrolling gestures.
Interaction
Any way users engage with your interface, from clicks and hovers to scrolls and gestures. Well-designed interactions feel responsive and intuitive while providing clear feedback. Framer enables complex interactions through triggers, animations, and state changes without coding.